Available on: iTunes | Android | RSS
Stephanie Hurlburt is founder and co-owner of Binomial. Binomial is making one of the best texture compressors. In this episode, Stephanie explains what texture compression is and why this is still a bottleneck in graphics engineering. We also talked about what graphics engineering is, and how she began working in this area when she was building art installations around companies. Stephanie also highlighted several open source projects and gave advice on how to get started in graphics engineering.
Creating a new GPU Texture Compressor with Binomial